Out Now: Ballyland Code 2: Give Rotor!
The second, fully accessible iPad game teaching young students computational thinking and coding has been released.
Ballyland Code 2: Give Rotor builds on the coding concepts and skills that young students have developed with Ballyland Code 1: Say Hello. The app is educational and fun for all students - those with vision, with low vision and with no vision. A fun audio story explains why Wheelie needs to bring Ballicopter a new rotor. The new Challenge is to code Wheelie’s movement in the digital game grid. In each level of this Challenge 2, the target and obstacles are in a different spot in the digital game grid, making ‘mental mapping’ and coding the shortest code slightly more difficult than Challenge 1.
- The app is still at an Easy to Moderate skills level.
- Inclusive Learning - Use in the Coding Curriculum and for Maths;
- Develops foundational skills such as Computational thinking, Sequencing, Listening, Locating, Grid, Orientation and ‘Mental Mapping’ skills;
- Audio Based Coding™ with built-in speech, audio description, accessible coding interface and fun audio/visual on-screen coding output;
- “Black Curtain” option to create level playing field for all students, regardless of level of vision;
- Optional learning support from specifically designed 3D printable tactile resources
- Designed with feedback from children with vision impairment, parents and teachers.
For more information about this and other Ballyland apps, visit the Sonokids Website at www.sonokids.org.